Degen Pets
  • Welcome to Degen Pets
    • Summary
    • Introduction
      • Target Audience
    • Gameplay Overview
      • Getting Started
      • The Trading Desk
      • Cyberpet Creation (Pet Adoption)
      • Unique Parameters
      • The Collection
      • Automated Trading
      • Mood Management
      • Earning $DGPT
    • Core Features
      • Pet NFTs
      • Market Simulation & Analysis
      • Badges & Achievements
      • Quant Lab
      • The Forge
      • Tournaments
    • $DGPT Tokenomics
      • Introduction
      • Supply & Distribution
      • Utility & Demand
      • Earning & Emission
      • Sinks & Burning
      • Liquidity Support
      • Phase 1 -> Phase 2 Shift
    • Technology & Security
      • Smart Contracts
      • Smart Contract Addresses
      • Off-Chain Infrastructure
    • Roadmap
    • Disclaimers
    • Frequently Asked Questions (F.A.Q)
    • Appendices
      • Badge List (Player & Pet)
      • Glossary
      • Item List
      • Pet Species List
      • Pet Strategy Details
      • Pet Affinity List
      • Player Guide
        • Guide: Your Goal & Getting Started
        • Guide: $DGPT Economy Basics
        • Guide: Your Trading Desk
        • Guide: Understanding Your Pets (Collection & Details)
        • Guide: Managing Mood & Using Items
        • Guide: Markets & Simulation
        • Guide: Forging Pets
        • Guide: Quant Lab
        • Guide: Tournaments Explained
        • Guide: Badges & Achievements
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  1. Welcome to Degen Pets
  2. Gameplay Overview

Mood Management

Your Pets aren't just algorithms; they have simulated personalities reflected by their Mood.

  • Impact: Closing a trade at a loss decreases Mood (-4 Mood), while closing a profitable trade grants a small Mood boost (+1.75 Mood). Break-even trades have no mood impact.

  • Consequences: If a Pet's Mood drops to zero, it becomes overwhelmed and enters a mandatory Sleep period for 12 hours, becoming inactive on the Trading Desk. Upon waking, its Mood resets to a neutral 50. Sleeping pets cannot trade or removed from the trading desk.

  • Intervention: Players can actively manage Mood using items purchased with $DGPT (Energy Drinks, Stimulants, Relaxants) to keep their top performers active or recover pets from low moods faster. Inactive pets in the Collection regenerate mood slowly over time (+2 Mood per hour).

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Last updated 22 days ago